Pookiemono Mods (Second Life Guide)

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Requirements: Puchimono and/or Pookie avatars. If you have both, you can mix and match!

Optional Parts –
Puchimono Plastic Mesh Nose (Free!)

Applying Textures to your Pookie Body + Puchi Head

If you want to wear your Puchimono head on your Pookie body, rez the following parts:

To make a medium Pookiemono, rez out the default Puchimono head, the unrigged Puchimono eyes, the Medium Pookie body, and the Pookie Tag.

To make a small Pookiemono, rez out the Puchimini head (included in the Extras + Puchimini box), The Puchimono Rigged Eyes (mini) (these for some reason don’t deform the neck like the regular sized Puchi eyes do) the  and the Small Pookie body, and the Pookie Tag.

It is currently not possible to make a large Pookiemono, because the regular Puchimono head does not get big enough for the large Pookie body.

First,  Use the included Pookie applier to apply the diffuse textures onto the body.

Pookie Heart Texture (optional)

1. Press Edit on your body, and hit the “Edit Linked” check box.
2. Select the right side of the body, and go to the Texture tab.
3. Click the texture box and find the “Pookie_Torso_Heart” texture included in the box

4. Hit apply texture.

Moldco Tag (Optional)

1. Right click on the tag and go to “Edit”

2. Go to the texture tab, and click the texture box. Select the “Pookie_Tag” texture from the box.

3. Hit apply.

Puchimono Head

Use the Puchimono Texture Applier to place the diffuse textures onto the head.
Included in the box are also normal and shine textures that will need to be applied manually.

Applying normal and shine maps to the head:

1. Right click on your head and go to “Edit Linked”. Click on the head so that your eyelashes are not highlighted in blue.

2. In the Texture tab, click the Bumpiness (normal) checkbox and select the “puchi_head_normal” texture. Hit apply.
3. Select the shininess option and select “puchi_shine”. You will want to set the “Glossiness” value at 41, leave Environment at 0, and to make the color a mid-grey. The exact color is not important.

Finishing Up

1. Put on your head and body.

2.  Add the Puchimono sized bear ears and Pookie sized tail for the body size that you are using. The parts are pre-sized for your convenience.

Applying Textures to your Pookie Only

1. Rez your Pookie head, body, and Pookie Tag on the ground.
2. Use “edit linked” and select the ears.

3. Unlink the ears from the head.
4. Remove the ears by clicking on them and hitting the delete key.
5. Repeat this process for the face fluff and ear fluff.

6. Use the Pookie applier included in the package in order to put the textures on your body.

Pookie Heart Texture (optional)

1. Press Edit on the body, and hit the “Edit Linked” check box.
2. Select the right side of the body, and go to the Texture tab.
3. Click the texture box and find the “Pookie_Torso_Heart” texture included in the box

4. Hit apply texture to apply it onto the body

Moldco Tag (Optional)

1. Right click on your tag and go to “Edit”

2. Go to the texture tab, and click the texture box. Select the “Pookie_Tag” texture from the box.

3. Hit apply.

Finishing Up

1. put on your head and body.

2.  Add the Pookie bear ears and Pookie tail for the body size that you are using. The parts are pre-sized for your convenience.

Applying textures to your Puchimono Only

Rez your Puchimono body and head out.

Use the Puchimono Texture Applier to place the diffuse textures onto the body.
Included in the box are also normal and shine textures that will need to be applied manually.

Applying normal and shine maps to the head:

1. Right click on your head and go to “Edit Linked”. Click on the head so that your eyelashes are not highlighted in blue.

2. In the Texture tab, click the Bumpiness (normal) checkbox and select the “puchi_head_normal”
3. Hit the Shininess checkbox and select “puchi_shine”. You will want to set the “Glossiness” value at 41, leave Environment at 0, and to make the color a mid-grey. The exact color is not important.

Applying normal and shine maps to the body:

1. Rez your body and head out onto the ground

2. Right click on your body and go to “edit”.
3. In the texture tab, go to “bumpiness” and choose the “puchimono_body_normal_L” texture from the folder.
4. While still editing the bumpiness texture, select the “Edit Linked” checkbox and select the two faces over the heart. These faces need the “puchimono_body_normal_R” texture
5. In the texture tab, go to “shininess” and select “puchi_shine”. You will want to set the “Glossiness” value at 41, leave Environment at 0, and to make the color a mid-grey. The exact color is not important.

Finishing up:

1. put on your head and body.

2.  Add the Puchimono bear ears and Puchimono tail for the body size that you are using. The parts are pre-sized for your convenience.

Extra Parts:

Tags for Puchimono Body

Puchimono Plush tags are available for 0L and are completely customizable!

An unrigged version is also included for whatever you may wanna stick ’em on, or if you don’t want it right on your hip.

A plushie hangtag is also included in the style of TY animal tags.

The PSD is found here.

Plastic Nose

A package of 3 noses is included in this package for free. One is rigged to the Puchimono head, one to the Puchimini head, and there’s one unrigged nose to use on just about anything you’d like.

These noses are tintable and come with a light-colored texture so that they can be customized without ripping off the texture.

The texture is thanks to Loppy Quentin.

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